AI Insights · Timothy · October 2024
Top 5 Superhero Games on iOS in Africa: Q3 2024 Performance
Discover the performance trends of the leading superhero games on iOS in Africa during Q3 2024, with insights on downloads, revenue, and active user metrics.
In the third quarter of 2024, the superhero gaming apps on iOS in Africa showcased varied performance trends. Data sourced from Sensor Tower provides a comprehensive look at how these top five games fared in terms of downloads, revenue, and active users.
Super Fighter 3: Open City by Starplay Games demonstrated a progressive increase in weekly downloads, which reached around 3.5K by the end of September. The weekly active users mirrored this trend, peaking at approximately 13.9K in mid-September before settling at 12.3K by the end of the quarter. Revenue for this game fluctuated, peaking at $166 in early July and closing the quarter near $161.
Marvel Contest of Champions from Kabam Games, Inc. saw its weekly revenue start strong at $4.5K in early July, subsequently experiencing fluctuations with a notable drop to $1.5K by the end of September. The weekly active users remained relatively stable, hovering around 5K throughout the quarter. Downloads peaked at nearly 1.8K in early September before declining to 1.1K by the end of the quarter.
Miraculous Ladybug & Cat Noir by Crazy Labs experienced a steady decline in weekly downloads from 1.6K in late August to just over 1K by the end of September. Revenue followed a similar downward trajectory, starting at $204 and decreasing to $160 over the quarter. The weekly active users also saw a decline, beginning at 7.6K and dropping to 7.1K by the quarter's end.
Injustice 2 by Warner Bros. saw a notable rise in weekly downloads in early September, reaching 1.3K before tapering off to 736 by the end of the quarter. The weekly active users showed an upward trend, peaking at approximately 3.1K in early September. Revenue fluctuated throughout the quarter, starting at $367 and ending at $555.
Injustice: Gods Among Us, also from Warner Bros., experienced a significant spike in downloads mid-quarter, reaching 877 in mid-September before declining to 503 by the end of the quarter. Active users increased to 1.6K in mid-September, settling at 1.3K by the end of the quarter. Revenue remained relatively stable, starting at $332 and slightly decreasing to $225 by the end of September.
For more detailed insights and data, visit Sensor Tower to explore further into the performance of these superhero games.